Darkest Dungeon build history

大規模パッチでゲームバランスが更にシビア
になった。敵にもprotが付き非常に辛い。

hagの攻略方法(ranged DPSとbleed、tankが
cauldronに突っ込まれても無視)が分かった
が、そこまで辿り着けずに戻った。

あと、houndmasterは強いのか(小屋が満員で
まだ入れてない)。

PC build #9706

In-Game Glossary: access it by clicking the BOOK icon in town
! Sanitarium reworked: lock positive quirks, treat diseases
Diseases and Quirks now separate
Replaced enemy tooltip with full enemy panel!
! Corpses in combat
Medicinal Herbs and Holy Water now consumable
Class adjustments and skill changes
Lots of general balancing and tuning
Audio enhancements
added option for Debug Output viewing: toggle it on via the OPTIONS screen
added more CONTROLS screen text
! Man-at-Arms/Retribution NERF to initial attack damage, scaling riposte dmg bonus, riposte crit bonus
fungal artillery acc+
! L3/L5 monsters dmg and crit+
fixed missing Medical Ward strings
fixed missing Houndmaster “Pep Talk” camping skill
adjusted suprise percentages
increased dark stress some
fixed a few bugs and draw errors

This update has a TON of new features and fixes. So many, in fact, that we couldn’t fit it all in this post! 12 PAGES MORE RIVETING THAN HARPER LEE’s (supposed) NEW NOVEL! Read the full discussion and see the list HERE.

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